
- Hostage
Where one side owns a hostage, prince, or princess (different words for the same thing), and the other side has to rescue them, either by moving up to them, and heading back to base, or by saying a password, "spell". Usually these hostage(s) can move, but pretend to be trapped.
- Points
This is where a small group of penguins fight in a typical snowball fight. Each time a player gets hit, the opposing team gains a point. After a specific, desired amount of time, the game finishes and the players add up their points tally. The team with the highest points wins the game.
- Capture The Flag
The penguin must move to a predetermined location, and come back to another location.
- Small/Unorganized/Jr. Game
Jr. Snow practice is usually thrown together at the last minute, or practice by one army.
- War
Two+ Sides. Unlimited snowballs. The two teams constantly throw snowballs at each other until one team is completely empty or really outnumbered.
- Spies/Sabotage
"Spies", or agents, will change color/clothing etc., and infiltrate the enemy's side.
- Army War
Same as war, but with 15 or more -a-side. For more information on Armies, Go to Club penguin army wiki.
- Dodgeball
A snowball fight but with dodge balls. Used during the plays team blues rally 2 and red teams rally 2.
- "War Face"
Apparently a tactic for "winning" a Snowball Fight, it involves members of one group displaying angry emotes in rapid succession, covering up their opponents' speech.
- "Joke Bomb"
Named by a group called the "Nachos", the Joke Bomb serves an identical purpose to the War Face. By pressing the J key, penguins begin reciting the corny Club Penguin jokes much to the laughter and somewhat annoyance of their opponent.
- "Text Flooding"
Traditionally, the group would scream the name of their "army" or some other random phrase such as "badger" or "Spam", done for the same goal as the "Joke Bomb" and "War Face".
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